The Thinking Process of Drift Boss

The Thinking Process of Drift Boss

de kata rina8 -
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From a physics and math perspective, Drift Boss is an interesting problem involving inertia and rotation. The diagonal movement and 90-degree turns require players to predict the trajectory of the vehicle. When playing Drift Boss, your brain is essentially calculating the distances and timings for the optimal turn. This is a prime example of applying logical thinking to video games. What do you think of the way the programmers designed the zigzag track in this game? Are there any rules to help us go further?